Sign up
Which kinds of involvement are you interested in?
What's your preference for remote vs on-site?
Which technologies are you interested in?
Language
Backend
Frontend
Platform
Infrastructure
Other

2 matching jobs

  • WASM
  • Full-time

CrazyGames | https://about.crazygames.com/ | REMOTE (in Europe) | Full-time | Multiple roles

With recent technologies such as WebGPU and WebAssembly, the browser is quickly becoming a powerful gaming platform. High-quality 3D graphics and near-native level performance are now possible without the need for downloads, apps, or platform-specific development. Our browser games platform is already reaching 50 million people per month. We are self-funded, profitable, remote-first, and fast-growing.

We are currently looking for multiple people to bring our engineering, product, data, and adops to the next level.

Please note that we're looking for people who can work on a European timezone and are ideally based in Europe (which includes the UK for those in doubt).

* Product Engineer: https://crazygames.recruitee.com/o/remote-product-engineer-3

* Product Manager (Game Experience): https://crazygames.recruitee.com/o/remote-product-manager-ga...

* Product Director (Monetization): https://crazygames.recruitee.com/o/remote-product-director-m...

* Programmatic Manager: https://crazygames.recruitee.com/o/programmatic-manager

* Product Marketing Manager: https://crazygames.recruitee.com/o/remote-product-marketing-...

* Graphic Designer (Marketing): https://crazygames.recruitee.com/o/remote-graphic-designer-m...

  • Rust
  • TypeScript
  • WASM
  • WebGL
  • Full-time

Arcol | Senior Software Engineer | NYC, SF, or Remote (US/Canada) | Full-time

Arcol (arcol.io) is a small, high talent density team building the future of building design - a future that's collaborative, fast, and intuitive. We're a web-native, fully collaborative 3d design tool modernizing the experience of architectural design for teams of all sizes.

We're looking for senior engineers with experience in modern web technologies - some of our key technical building blocks are Typescript, Rust, wasm, WebGL - and a strong ownership mindset. Experience with computational geometry, computer graphics, or similar a strong plus. This role sits at the intersection of solving deep technical foundational challenges with shipping a product that solves real problems for real people.

Reach out to me directly at thomas@arcol.io or peruse our careers page (https://www.arcol.io/careers) - we'd love to hear from you!