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12 matching jobs

  • C
  • C++
  • Machine Learning

GrayMatter Robotics | Robotics Engineers, Architecture, IT/Automation | LA, USA ONSITE | https://graymatter-robotics.com/

GrayMatter Robotics deploys robotic systems for tackling tough jobs in surface finishing. We're a fast-growing company that solves some of the most challenging and rewarding tasks in manufacturing. We're deployed in production all over the US.

Robotics Engineer (all types) | $100K - $200K + Equity

We're looking for a few types:

  - product engineers and generalists who can design and build features from concept to production
  - experienced ML for robotics specialists
  - perception robotics engineers, motion planning engineers
-

Lead Robotics Architect | $200k - $240k + Equity

If you're passionate and super skilled at architecture and c++ for large robotic systems, this is for you! We're building a software stack that is flexible and needs to handle a large variety of surface finishing applications (sanding, polishing, spray painting, sand blasting, grinding, ...).

-

two dozen more roles on our jobs page - not all roles are mentioned are on here: https://jobs.ashbyhq.com/graymatter-robotics

I'm the hiring manager - mentioned HN in your email: achille.verheye@graymatter-robotics.com

Posted about 3 hours ago by achllle

  • C
  • C++
  • C#
  • Go
  • Python
  • Rust
  • REST
  • Linux
  • Docker
  • Jenkins

Nordic Semiconductor | Full Stack Developer (Python, C#, Rust, Go or C++.) | Full time | Oslo, Trondheim, Norway

Nordic Semiconductor is a global leader in wireless technology.

Are you passionate about building robust, scalable software solutions that make a real impact? We are seeking an experienced and motivated Full-Stack Software Developer to join our dynamic CAD & DevOps group in Design Enablement Department. You’ll have the opportunity to work on essential projects such as developing software for design automation and creating advanced tools that enhance EDA design flows. You will leverage modern technologies including Jenkins CI/CD, Docker, virtual machines, and cloud platforms, as well as data visualization tools like Plotly and Dash, to deliver robust and efficient solutions for our engineering teams.

Key responsibilities

    - Design, develop, and implement custom tools and applications across both frontend (web) and backend (database) environments.
    - Take ownership of service operations, ensuring reliability, performance, and continuous improvement of developed solutions.
    - Provide expert technical support for software products, acting as a primary contact for troubleshooting and resolution.
    - Document custom tools, create comprehensive how-to guides, and maintain clear procedures to facilitate seamless knowledge transfer and onboarding.
    - Collaborate closely with cross-functional teams, including engineers, product managers, and QA, to deliver high-quality software on schedule.
    - Contribute to code reviews, architectural decisions, and best practices to uphold strong software engineering standards.
Key Qualifications

    - M.Sc/B.Sc in Electrical Engineering, Computer Engineering, Computer Science, or a related field.
    - Strong programming skills in one or more of the following languages: Python, C#, Rust, Go or C++.
    - Experience with version control systems such as Git, Perforce, or Subversion, and familiarity with continuous integration/deployment (CI/CD) pipelines.
    - Comfortable working within a Linux/Unix environment, with proven ability to develop, debug, and deploy in these systems.
    - Excellent communication skills in English, both written and verbal, with the ability to convey complex technical concepts effectively.
    - Knowledge of database systems and REST APIs.
Please note that this position might be subject to a background check.

Apply here: https://nordictechjobs.com/jobs/3klpSfZY7b

Posted about 9 hours ago by efijob

  • C
  • C++
  • C#

IO Interactive | Tools Programmer | Full time | Barcelona, Brighton, Istanbul, Malmö, Copenhagen

IO Interactive is looking for a skilled Tools Programmer to join our Backbone team and help power the tech behind our games. You’ll be working across multiple flagship projects - our James Bond game, 007 First Light, our ambitious Project Fantasy, and the HITMAN universe - building and evolving tools in our proprietary Glacier engine. Together with artists, designers, and programmers, you’ll create robust, user-friendly workflows that let our teams move faster, experiment more, and bring world-class gameplay to life.

What you will do:

    - Collaborate to design and upgrade the Glacier editor and tools, empowering content creators.
    - Engage with users to understand production requirements and streamline workflows.
    - Customize and integrate tools to meet project needs.
    - Create user-friendly interfaces for efficient usage.
    - Integrate tools with version control systems.
    - Stay updated on the latest technologies.
    - Ensure high quality through testing and security measures.
    - Continuously improve tools based on feedback and project demands.
Who you are:

    - Have experience working in the gaming industry.
    - Proficient in C# and C++ with strong code design skills. Familiarity with WPF or similar UI technologies preferred.
    - Capable of task breakdown, estimation, and participating in task assessments.
    - Strong collaboration and communication skills, adept at discerning user needs.
    - Bachelor's degree in Computer Science or equivalent required. Master's degree preferred.
Who we are:

IO Interactive is an independent videogame development and publishing company with studios in Copenhagen, Malmö, Barcelona, Istanbul and Brighton. As the creative force behind some of the most talked-about multiplatform video games in the last decade, we are committed to creating unforgettable characters and experiences all powered by our award-winning, proprietary Glacier technology.

See job listing: https://nordictechjobs.com/jobs/ptyZqM4pB2

  • C
  • C++
  • Rust
  • React
  • GCP
  • Full-time

Shorebird | Mid-Senior Systems/Runtime (C++) Engineer| REMOTE (North America) | Full-time | $160-230k + equity + benefits | https://shorebird.dev

Flutter/Shorebird founder here. Flutter is used by millions of devs (and nearly ⅓ of free apps submitted to AppStore), but is missing services for businesses. We offer Flutter-related SAAS used by 1000s businesses globally, on track to profitability early 2026.

As part of our over-the-air updates “code push” product, we’ve built a custom compiler and runtime for the Dart language, primarily written by me (founder/CEO). Now that we have thousands of customers, I have many other responsibilities and need to bring on a fulltime engineer (you!) to take over primary responsibility for all of our C++ code (Dart & Flutter forks, custom runtime, compiler, etc.) and evolve it further than I could alone. Together, you and I will add obfuscation, improve our interpreter, possibly re-write method dispatch, etc. You don’t need to be a compiler/runtime expert. You do need to be capable of working on large open source projects, be comfortable with C++, want to work at a startup, work well independently (we’re remote) and want to learn and work on lots of different areas of code.

If you’ve contributed at least a little to WebKit, Godot, Firefox, or any other large open source project, are compiler/runtime curious, and want to work at a growing startup, you will likely find this role extremely rewarding.

We’re a small, senior team, making something people want. Tech: GCP, Cloudflare, React, Dart, C++, Rust. Shorebird operates almost entirely in the public over Discord. https://discord.gg/shorebird

https://shorebird.dev/jobs

Posted about 23 hours ago by eseidel

  • C
  • C++
  • Rust

Category Labs | https://www.category.xyz/ | Remote and NYC | Full Time | $200K USD+

Category Labs (formerly known as Monad Labs) is a team of systems engineers and researchers on a mission to design and build at the frontier of decentralized technology. We strive to design and build step-function improvements over existing blockchain solutions. After raising $225M in series A funding, led by Paradigm, we are growing our team. Monad Mainnet Launched on November 24th!

Technical Project Manager: https://jobs.ashbyhq.com/category-labs/bdfe89a6-83f6-4ab3-b6...

Senior SWE (Rust, C/C++): https://jobs.ashbyhq.com/category-labs/45f674b2-d904-482e-a5...

Senior Researcher, Systems: https://jobs.ashbyhq.com/category-labs/015934c5-66e5-4042-94...

  • C
  • C++
  • Python
  • Rust
  • PyTorch
  • Machine Learning

Bonsai Robotics | Senior MLOps Engineer | Hybrid (Bay Area) | https://bonsairobotics.ai/

Bonsai Robotics | Senior Computer Vision Engineer | Hybrid (Bay Area) | https://bonsairobotics.ai/

Bonsai Robotics is building the world's most reliable and versatile outdoor autonomy stack, starting with deployments in agriculture.

We're hiring both in the MLOps side, building the pipelines that feed our models with data, and the ML/CV side, building the models themselves and the associated CV algorithms. We're especially interested in engineers who have experience building/training 3D birds-eye-view detection/segmentation models, and 3D reconstruction.

Stack: Python, PyTorch, Ray, Rust/C++ (on-vehicle) Salary: 150,000 - 250,000 USD per year

Apply: https://bonsairobotics.ai/careers/

Feel free to reach out to john.macdonald [at] bonsairobotics.ai with questions.

  • C
  • C++
  • Go
  • Python
  • SQL
  • Kubernetes
  • Machine Learning

ClickHouse | Senior Software Engineer - Distributed Systems / Cloud Data Infrastructure / Kubernetes | Remote

US remote preferred right now, EU is technically fine but I'm looking to ramp up in US atm

ClickHouse is a popular, Open-Source OLAP Database. We are ClickHouse Inc, the company behind the database aiming to build the best in class real time data warehouse.

What we are looking for:

Distributed Systems / Cloud Engineers to build the AutoScaling Systems for a Cloud Database.

We also maintain our own ClickHouse-based Data Infrastructure. Bonus points if you've worked on auto-scaling or other data-driven forecasting challenges in the past.

    Can work in an early stage startup environment. Proactive and hands on.

    You must be independent and self-organised.

    Good at Go, Kubernetes (Understanding how to manage stateful services in a multi-cloud environment)

    We have a Python service in our Recommendation pipeline, so some ML/Data Science knowledge would be good.

    SQL / ClickHouse SQL (goes without saying)

    You'll need to be able to do On-Call - debugging production infra or db issues

    If you can do low-level database programming (C++, ClickHouse) that's added bonus.
If you want to work on operating production critical databases in the cloud on k8s + write data-driven algorithms for autoscaling, consider applying!

Send me an email: manish.gill [at] clickhouse [dot] com

[0] https://www.youtube.com/watch?v=AFoMsLMZKik

[1] https://www.youtube.com/watch?v=ufY_JFPpzRI

PS: If you're a pure DevOps person or a pure Data Engineer who wrangles data tools, please read the above requirements carefully before firing off an email. This role is an intersection of a lot of sub-roles, not a particular specialization.

  • C
  • C++
  • Full-time

Thunder Compute, YC S24 | https://www.thundercompute.com | In-person in San Francisco

Hiring 4 full-time Software Engineers for low-level C++ systems work (HFT skillset), reporting to the CTO, team ex-Citadel, ex-Aquatic, ex-Bain

We're a cloud provider using GPU virtualization software to arbitrage GPU prices.

To our customers, we are a direct substitute for Runpod, Lambda, Coreweave, etc. with a simple UX and low prices.

Our advantage is we have spent 3 years bringing research technology to market which lets us use each GPU more efficiently than competitors. We can buy GPU compute, make it more efficient, and resell it at 60%+ profit margins.

We recently closed ~$4.5M of funding to triple our team size with a focus on recruiting the world's best low-level talent.

If you're cracked at building C++ systems software, on noncompete and bored, or looking to do something more meaningful than creating liquidity (you can tell most of our team is from HFT), reach out.

To apply: email met at carl@thundercompute.com and mention HN. I read every email.

  • C
  • C++
  • JavaScript
  • Python
  • TypeScript
  • Node.js
  • React
  • Full-time

Saildrone | Multiple Roles | Onsite/Hybrid (US Only) | SF Bay Area (Alameda) | Full-Time | https://www.saildrone.com/

Saildrone is the world's leading collector of ocean-related in situ data via uncrewed vehicle, above and below the sea surface. We work with navies across the world to deliver insights about waterways, contribute to safety of life at sea, and mitigate illegal fishing and trafficking. Additionally, we work with governments, civic agencies, foundations, universities, and private companies around the globe to derive better information about our oceans and seas - be it sailing drones into the eye of hurricanes to obtain new scientific storm data, mapping out the ocean floor, collecting new CO2 data in hard-to-reach areas, or counting biomass to establish fishing quotas.

Maybe you saw that we've repeatedly hucked drones into category 4 hurricanes[1]. Or maybe that we completed a transoceanic cable survey for Meta[2]. And maybe you saw that we just announced a large partnership with Lockheed Martin[3]. Or maybe you didn't see any of that, but you're still intrigued by the idea of autonomous, long endurance sailboats that help us better understand and secure our planet.

Whatever the case, we're hiring for a breadth of different positions across our organization. In software, we're hiring for folks in our Perception, Platform, Frontend, and Vehicle teams. Stacks vary from team to team, but we're looking primarily for folks with backgrounds in C++, Python, and/or JavaScript (Node, TypeScript, React). All software positions are hybrid roles based out of Alameda, just a quick ferry ride across the Bay from San Francisco.

In addition to software engineers, we're also hiring for a bunch of other positions across the company in production/manufacturing, technical operations, and more.

You can see a list of open positions on our career page: https://www.saildrone.com/careers

Please apply through our career page; be sure to select "Other" and specify this HN post when asked how you heard about us!

[1]: https://news.ycombinator.com/item?id=28715110

[2]: https://www.saildrone.com/news/revolutionizing-deep-water-ca...

[3]: https://www.saildrone.com/media-room/press-releases/lockheed...

  • C
  • C++
  • Java
  • Python
  • TypeScript
  • React
  • Linux
  • Windows
  • Jenkins
  • Machine Learning

Stellar Science | Hybrid (USA) Albuquerque NM, Washington DC (Tysons VA), Dayton OH | Full time, interns/co-ops | U.S. citizenship required | https://www.stellarscience.com

Company: We're a small scientific software development company that develops custom scientific and engineering analysis applications in domains including: space situational awareness (monitoring the locations, health and status of on-orbit satellites), image simulation, high power microwave systems, modeling and simulation, laser systems modeling, AI/ML including physics-informed neural networks (PINN), human body thermoregulation, computer vision and image processing, high performance computing (HPC), computer aided design (CAD), and more. All exciting applications and no CRUD. We emphasize high quality code and lightweight processes that free software engineers to be productive.

Experience: Except for interns, we currently require a Bachelors degree in physics, engineering, math, computer science, or a related field. Masters or PhD is a plus. (Roughly 25% of our staff have PhDs.)

Technologies: Mostly C++23, Qt 6.9, CMake, git, OpenGL, CUDA, Boost, Jenkins. Windows and Linux, msvc/gcc/clang/clangcl. AI/ML and analysis projects use Python and C++. Some projects use Java or Typescript/React.

Apply online at https://www.stellarscience.com/careers/.

  • C
  • C++
  • Python
  • Rust
  • AWS
  • Terraform

Citymapper by Via | London, UK | Onsite or Hybrid (London, UK and New York, USA) | VISA

Our mission: making cities usable. Award-winning navigation app.

Read more about Citymapper For Cities: https://ridewithvia.com/solutions/citymapper

- Engineering Manager or Director (London): https://job-boards.greenhouse.io/via/jobs/8001882002 - Director of Engineering (London): https://job-boards.greenhouse.io/via/jobs/8074378002

This and more roles - see: https://job-boards.greenhouse.io/via

Tech stack: AWS, Python, some C++, some Rust, EKS, Terraform.

  • C
  • C++
  • Python
  • Swift
  • TypeScript
  • React
  • UIKit
  • AWS
  • iOS
  • Full-time

Beacon AI | San Carlos, CA | Hybrid (On-Site) | Full-Time | www.beaconai.co Beacon AI builds intelligent systems that make aviation safer and more autonomous. We’ve completed multiple DoD programs and are expanding our team with exceptional technical leaders to push the boundaries of human-machine collaboration in the cockpit.

At Beacon, you will lead by example, mentoring and growing a small team of talented engineers (typically 1–2 to start) while staying hands-on in design and execution. You’ll help shape critical systems that advance aviation safety and autonomy, working alongside a team that values effort, creativity, and accountability.

We’re hiring Lead Engineers with 5-9 YOE who love solving complex problems. At Beacon, you’ll own your work end-to-end, from prototype to deployment, and literally see your code take flight in real world aviation environments! Roles:

++ Lead iOS Engineer [Tech Stack: Swift, SwiftUI, UIKit, Mapbox]

++ Lead Infra/Backend Engineer [Tech Stack: AWS]

++ Lead WebApp/FrontEnd Engineer [Tech Stack: Python, Typescript, React]

++ Lead Autonomy/Robotics Engineer [Tech Stack: C++, Python, iOT]

++ Lead Security Software Engineer [Skills: Ability to perform hands-on security engineering tasks, CMMC Compliance Knowledge]

Join us at beaconai.co/careers. Mention in the application that you saw our post on HN.