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12 matching jobs

  • 180k–250k USD
  • C
  • C++
  • Hybrid
  • On-site

Rhythm | Senior Embedded/Firmware Engineer | Chicago, IL | ONSITE (Hybrid ok) | $180k–$250k + equity

Rhythm is a medical device startup headed toward FDA clearance. We're hiring a senior firmware engineer to own solution architecture and embedded development: C/C++ on ARM Cortex-M, BLE, sensor integration, IEC 62304 through 510(k).

Looking for 7+ years of embedded experience, time in medical devices, and startup experience

Email: kanishk@rhythmpap.com

Posted 3 days ago by kva

  • C
  • C++
  • Hybrid

GTX - https://www.gtx-uk.com/ | Senior/Lead C++ Engineer | London | Hybrid | Full Time

GTX is an ETF market maker, quoting across European exchanges. We're a small team of traders, quants and engineers building the systems that price, hedge, and trade thousands of instruments in real time.

We're looking for experienced C++ engineers to build out our next generation of market making systems, making architectural decisions that will shape how we trade for the next decade.

The right candidate has extensive production experience building latency-sensitive systems using modern C++, and experience in market making, electronic trading or exchange connectivity.

* Benefits and perks: competitive salary, health insurance, casual work environment, inclusive team-oriented culture, rapid career growth opportunities, high impact work.

Apply here: https://gtx-uk-llp.careers-page.com/jobs/62ec210b-cf39-4e43-...

  • C
  • C++
  • Rust
  • Full-time
  • On-site

AMD | Rust, Compiler, and Systems Engineer, Senior or Staff | San Jose, CA | ONSITE | Full-time

I'm looking for a strong compiler and systems generalist to join me at AMD in San Jose.

This role is for someone who enjoys moving across abstraction layers and solving difficult, open-ended engineering problems. Relevant experience may include LLVM, MLIR, compiler frontends or backends, intermediate representations, optimization and code generation, language runtimes, Rust or C++, low-level GPU systems, firmware, program analysis, or formal methods.

Rust is central to the role. We are investing in Rust for low-level systems where performance, control, and correctness all matter, and this person will help make that investment successful. You should be excited to write substantial production Rust and to improve the compiler, tooling, interfaces, and engineering practices around it. Deep Rust experience is valuable, but a strong compiler or C++ systems engineer who is serious about becoming highly effective in Rust can also be a good fit.

You do not need experience in every area. Strong fundamentals, sound technical judgment, and the ability to become productive in unfamiliar parts of a large systems stack matter more than matching a fixed list of technologies. We value people who can connect architecture to implementation, build rigorous tests, and communicate clearly about correctness and tradeoffs.

This is a full-time, onsite position in San Jose, California. To learn more, email me directly at harsh.menon@amd.com with "HN" in the subject. Please include a short introduction and a resume or links to relevant work.

  • 140k–170k USD
  • C
  • C++
  • Python
  • Linux
  • Full-time
  • Hybrid
  • On-site

Brightcore Energy | Senior Embedded Software/Hardware Engineer | Brooklyn, NY (hybrid, 3 days/week onsite) | Full-time | $140k-$170k+ base, flexible for the right experience, plus annual bonus

Brightcore Energy designs, builds, and operates clean energy systems, geothermal, solar, and building energy efficiency, for commercial and institutional buildings. A growing share of our work is managing geothermal cooling assets at data centers.

We're hiring an owner for Brightcore EDGE, an on-prem industrial PC that runs our control and optimization algorithms directly at customer sites, including data center facilities where real-time energy management is mission-critical. You'd select and harden the industrial PC and Linux platform, build the imaging, provisioning, and fleet-update process, integrate with building management systems over BACnet and Modbus (Schneider Electric, Johnson Controls, Honeywell, Siemens), build the local time-series data logging and telemetry pipeline, and implement OS hardening, disk encryption, and network segmentation to satisfy OT security reviews at high-security sites.

Reports directly to our VP of Innovation. Looking for 5-8+ years in embedded systems, industrial controls, or edge/IoT, strong Linux, Python and/or C/C++, and some BACnet/Modbus background. It's a high-ownership, spec-it-and-build-it role, you'll be buying hardware and shipping working prototypes without a lot of process overhead.

Apply: https://job-boards.greenhouse.io/brightcoreenergy/jobs/51874...

Posted 6 days ago by bzimm

  • C
  • C++
  • Python
  • Rust
  • Full-time
  • Remote

Unitary Foundation | Member of Technical Staff, Fault Tolerant Quantum Compilation + Simulations | REMOTE (US) | Full-time

Unitary Foundation is a 501(c)(3) non-profit research group building a quantum technology ecosystem that benefits the most people. We build open-source infrastructure for quantum computing — current projects include Mitiq, UCC, and Clifft — and run community programs like microgrants and unitaryHACK.

We're hiring an MTS to help define and build our open-source compilation and simulation stack: compilation, simulation, error mitigation, resource estimation, benchmarking, and early fault-tolerant workflows. You'll join a small technical team doing research through sponsored collaborations with national labs, universities, and industry partners. The role is about technical ownership — forming a technical point of view, proposing roadmaps, and building tools that become useful shared infrastructure. There's also room to experiment thoughtfully with AI-assisted research workflows.

We're looking for a track record of building software other people use (ideally open source), a strong background in quantum computing (fault tolerance, error correction, compilation, simulation), and strong Python; C++/Rust is a plus. A PhD is one possible background for this role, but not required.

Apply at https://unitary.foundation/jobs/mtscs/

  • C
  • C++
  • Go
  • JavaScript
  • Rust
  • TypeScript
  • Node.js
  • Full-time
  • Remote

Lokker.com | Senior Backend Engineer, Scanning Infrastructure | REMOTE: North America / Europe, UTC-8 to UTC+2 | Full-time

Lokker is a privacy platform that helps organizations understand and control what is happening across public-facing infrastructure: websites, browser-side applications, scripts, pixels, cookies, tags, forms, SDK/API calls, and browser-side data flows.

We are hiring a senior backend engineer to own and continue to scale Lokker’s scanning infrastructure. This role focuses on backend systems for high-volume website scanning, browser automation, distributed scanning, networking, reliability, performance, and cost optimization.

IMPORTANT: A key requirement for this role is substantial, hands-on production experience with browser automation, headless browsers, crawlers, scanners, synthetic monitoring, scraping infrastructure, or closely related technologies. This is not a general backend role, and we can only consider candidates who have already built, operated, or scaled systems in this domain.

Other relevant experience includes distributed systems, queues/orchestration, high-scale backend services, HTTP/TLS/DNS, proxies, CDNs, WAFs, bot detection, and fingerprinting.

Production experience in Go, Rust, TypeScript/Node.js, C++, or similar.

Apply: https://lokker.com/careers/openings/senior-backend-engineer-...

  • C
  • C++
  • Python
  • TypeScript
  • PostgreSQL
  • React
  • Linux
  • Full-time
  • Hybrid
  • On-site

Amodo Design (amododesign.com) | Sheffield/London, UK | Software Engineer | Full-time | Onsite or Hybrid

We are hiring software engineers who enjoy solving important real-world problems and working close to hardware; who learn new domains quickly and prefer practical solutions over over-engineered systems or unnecessary complexity. You’ll work on the projects best suited for you. Projects range widely, and include:

- Scientific tools

- Automation & robotics (Linux & ROS level)

- Embedded C/C++ (typically owned by dedicated firmware engineers, but software engineers are welcome to learn!)

- Linux, CUDA, Server engineering for our AI safety, security, and verification work

- Custom simulation software (usually python)

- Data analysis pipelines (python)

- Organisational tooling (Typescript, react, postgres, etc.)

Structure: Small teams of software, mechanical, electronics, and firmware engineers build end-to-end systems, typically shipping within a few months.

Apply: https://amododesign.com/career

Posted 6 days ago by jul23

  • C
  • C++
  • Part-time
  • Contract
  • Remote

Lopaka | Embedded UI / Graphics Engineer | REMOTE | Contract | Part-time | $80–140/hr | https://lopaka.app/careers

Lopaka is a browser-based UI editor and C/C++ code generator for embedded displays (OLED, TFT, e-paper). Around 20,000 hardware developers use it to design interfaces for ESP32, STM32, AVR, Arduino and other platforms.

We're building DevPet, a small animated desktop companion for developers (think Tamagotchi meets build monitor). We're looking for an experienced embedded UI engineer to help design the UI architecture and build a polished animated interface that runs within tight memory and performance constraints.

You'll work on:

Embedded UI architecture Character animations and state transitions Sprite, bitmap and font pipelines Rendering optimization (dirty rectangles, partial redraws, partial refresh) Display and hardware trade-offs Integrating Git activity, build status and notifications into the UI

We're looking for someone with experience in:

C/C++ Embedded graphics LVGL, U8g2, TFT_eSPI, Adafruit GFX or similar OLED, TFT or e-paper displays ESP32, STM32 or similar MCUs

Side projects are absolutely welcome—we care more about what you've built than where you've worked.

Contract: ~10–15 hrs/week for approximately 6–8 weeks, with the possibility of ongoing collaboration.

Apply here: https://lopaka.app/careers

  • C
  • C++
  • Java
  • Python
  • TypeScript
  • React
  • Linux
  • Windows
  • Jenkins
  • Machine Learning
  • Hybrid

Stellar Science | Hybrid (USA) Albuquerque NM, Washington DC (Tysons VA), Dayton OH | Full time, interns/co-ops | U.S. citizenship required | https://www.stellarscience.com

Company: We're a small scientific software development company that develops custom scientific and engineering analysis applications in domains including: space situational awareness (monitoring the locations, health and status of on-orbit satellites), image simulation, high power microwave systems, modeling and simulation, laser systems modeling, AI/ML including physics-informed neural networks (PINN), human body thermoregulation, computer vision and image processing, high performance computing (HPC), computer aided design (CAD), and more. All exciting applications and no CRUD. We emphasize high quality code and lightweight processes that free software engineers to be productive.

Experience: Except for interns, we currently require a Bachelors degree in physics, engineering, math, computer science, or a related field. Masters or PhD is a plus. (Roughly 25% of our staff have PhDs.)

Technologies: Lots of C++23, Qt 6.9, CMake, git, OpenGL, CUDA, Boost, Jenkins. Windows and Linux, msvc/gcc/clang/clangcl. AI/ML and analysis projects use Python and C++. Web projects use Java and Typescript/React. We're a bit behind the curve on developer AI adoption, and we're okay with that.

Apply online: at https://www.stellarscience.com/careers/.

  • C
  • C++
  • Rust
  • Contract
  • Remote

Category Labs | https://www.category.xyz/ | Remote and NYC | Full Time | $200K USD+

Category Labs (formerly known as Monad Labs) is a team of systems engineers and researchers on a mission to design and build at the frontier of decentralized technology. We strive to design and build step-function improvements over existing blockchain solutions. After raising $225M in series A funding, led by Paradigm, we are growing our team.

We’re the team behind Monad, a high-performance, EVM-compatible Layer 1 whose public mainnet is now live. We write the core software that runs it: a parallel-execution EVM, a custom state database, and a BFT consensus client, all developed in the open.

Senior Software Engineer (C++ / Rust): https://jobs.ashbyhq.com/category-labs/a0af69a1-8a77-4bda-b5...

Senior Software Engineer, Formal Verification: https://jobs.ashbyhq.com/category-labs/4717412e-8243-4eb9-be...

Senior Software Engineer, Compiler: https://jobs.ashbyhq.com/category-labs/e5c34899-cea1-4d25-be...

Smart Contract Engineer (Solidity): https://jobs.ashbyhq.com/category-labs/776ce314-aa12-471b-92...

  • C
  • C++
  • Python
  • Swift
  • TypeScript
  • React
  • UIKit
  • AWS
  • iOS
  • Hybrid

Beacon AI builds intelligent systems that make aviation safer and more autonomous. We’ve completed multiple DoD programs and are expanding our team with exceptional technical leaders to push the boundaries of human-machine collaboration in the cockpit.

At Beacon, you will lead by example, mentoring and growing a small team of talented engineers (typically 1–2 to start) while staying hands-on in design and execution. You’ll help shape critical systems that advance aviation safety and autonomy, working alongside a team that values effort, creativity, and accountability.

We’re hiring Lead Engineers with 5-9 YOE who love solving complex problems. At Beacon, you’ll own your work end-to-end, from prototype to deployment, and literally see your code take flight in real world aviation environments! Roles:

++ iOS Engineer [Tech Stack: Swift, SwiftUI, UIKit, Mapbox]

++ Senior Security Engineer [SIEM, IDS/IPS, vulnerability scanning, encryption]

++ Infra/Backend Engineer [Tech Stack: AWS]

++ WebApp/FrontEnd Engineer [Tech Stack: Python, Typescript, React]

++ Lead Autonomy/Robotics Engineer [Tech Stack: C++, Python, iOT]

Join us at beaconai.co/careers. Mention in the application that you saw our post on HN.

This is a hybrid role based in San Carlos, CA, with 3+ days per week onsite and the option to work remotely on remaining days.

Due to U.S. export control regulations, we can only hire U.S. Persons (U.S. citizens, Green Card holders, lawful permanent residents, or individuals granted asylum or refugee status).

  • 175k–250k USD
  • C
  • C++
  • Full-time
  • Hybrid

DeepSight Technology | Software Manager x2, Staff Software Engineer (GPU Algorithms), C++ Software Engineers | Santa Clara, CA (Hybrid) | $175k-$250k (some flex) | Full-time | https://deepsightinc.applicantpro.com/jobs/

DeepSight is transforming interventional imaging. Our proprietary NeedleVue™ platform delivers real-time visualization inside the body — showing target anatomy and instrument position together — to guide biopsies, ablations, and cardiac interventions with radiation-free precision.

Our mission: democratize procedural medicine. 85% of U.S. counties lack skilled procedural specialists, and our low-cost platform helps close that gap with faster, safer cancer diagnosis and treatment.

Hiring: Software Manager (x2) (Imaging and AI, and GUI and App Logic), Staff Software Engineer — GPU Algorithms, C++ Software Engineers.

Apply: email CV to reverly@deepsight.com with "Hacker News" in the subject line.