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24 matching jobs

  • C
  • C++
  • Python
  • Full-time
  • Contract

Foundry Robotics | Founding Engineers | Contract or Full-time | Remote or onsite | London, UK

I'm Gio, CTO of Foundry Robotics. We're an early stage London-based startup building robotic solutions for manufacturing applications.

We have 3 open positions:

1) Tinkerer/mechanical engineer -- Help us build our robots in our lab with a mixture of design and hands-on prototyping. Experience with metal fabrication (CAD, CNC milling, turning, 3d printing, sheet metal).

2) Software/robotics engineer C++/Python -- Help us build our software with a lot of autonomy. Navigate documentation for the different components and technology options and make key decisions. Path to become a team lead. Experience in robotics is not required if you have experience in adjacent fields such as 3d graphics (game engines for example).

3) Robotics research engineer -- Be our first research hire. Experience with computer vision, NVidia Isaac or similar simulation environments. Background in reinforcement learning.

Contact: gio@foundryrobotics.co.uk (add "HN" to subject)

  • C
  • Go
  • Rust
  • Full-time

Kyber | Low-level Developers | Paris area (hybrid) and Remote in Europe | Full-time | kyber.media

Kyber is an open-source SDK and platform to control remote machines, from Remote Desktop to Robots Teleoperation/Teleobservation.

Kyber is a multi-stream and multi-actuator transport in extremely-low latency, over Quic; it encloses the server, the client and the protocol.

One could use Kyber to control robots, drones, desktop, servers in the cloud or just remote rendering of interactive 3D programs. Kyber is done for Remote RealTime, where every millisecond matters.

Kyber is developed by engineers from the VLC and FFmpeg community, and we code in Rust, in C and in assembly. We have some development in Go too.

We're a quite technical team, but cool to work with.

Contact: jobs -- at -- kyber.media (subject: “HN job”)

Posted 17 days ago by jbk

  • C
  • Go
  • AWS
  • Ansible
  • Kubernetes
  • SaltStack
  • Terraform
  • Full-time

Spacelift | Remote (Europe) | Full-time | Senior Software Engineer | $80k-$110k+ (can go higher)

We're a VC-funded startup (recently raised $51M Series C) building an infrastructure orchestrator and collaborative management platform for Infrastructure-as-Code – from OpenTofu, Terraform, Terragrunt, CloudFormation, Pulumi, Kubernetes, to Ansible.

On the backend we're using 100% Go with AWS primitives. We're looking for backend developers who like doing DevOps'y stuff sometimes (because in a way it's the spirit of our company), or have experience with the cloud native ecosystem. Ideally you'd have experience working with an IaC tool, i.e. Terraform, Pulumi, Ansible, CloudFormation, Kubernetes, or SaltStack.

Overall we have a deeply technical product, trying to build something customers love to use, and have a lot of happy and satisfied customers. We promise interesting work, the ability to open source parts of the project which don't give us a business advantage, as well as healthy working hours.

If that sounds like fun to you, please apply at https://careers.spacelift.io/jobs/3006934-software-engineer-...

You can find out more about the product we're building at https://spacelift.io and also see our engineering blog for a few technical blog posts of ours: https://spacelift.io/blog/engineering

Additionally, we're hiring for a new product we're building, Flows. Mostly the same requirements and tech stack, without the devops bits. You can see a demo of Flows and apply for it here: https://careers.spacelift.io/jobs/6438380-product-software-e...

  • C
  • C++
  • Java
  • Python
  • TypeScript
  • React
  • Linux
  • Windows
  • Jenkins
  • Machine Learning

Stellar Science | Hybrid (USA) Albuquerque NM, Washington DC (Tysons VA), Dayton OH | Full time, interns/co-ops | U.S. citizenship required | https://www.stellarscience.com

Company: We're a small scientific software development company that develops custom scientific and engineering analysis applications in domains including: space situational awareness (monitoring the locations, health and status of on-orbit satellites), image simulation, high power microwave systems, modeling and simulation, laser systems modeling, AI/ML including physics-informed neural networks (PINN), human body thermoregulation, computer vision and image processing, high performance computing (HPC), computer aided design (CAD), and more. All exciting applications and no CRUD. We emphasize high quality code and lightweight processes that free software engineers to be productive.

Experience: Except for interns, we currently require a Bachelors degree in physics, engineering, math, computer science, or a related field. Masters or PhD is a plus. (Roughly 25% of our staff have PhDs.)

Technologies: Mostly C++23, Qt 6.9, CMake, git, OpenGL, CUDA, Boost, Jenkins. Windows and Linux, msvc/gcc/clang/clangcl. AI/ML and analysis projects use Python and C++. Some projects use Java or Typescript/React.

Apply online: at https://www.stellarscience.com/careers/.